Pacman Revisited is a clone/cover from the classic arcade game "Pac-Man".
This game is built for practicing purpose on using Unity3D. I encourage every aspiring game developer to build a clone of classic games like this to hone their skills.
Core implementation includes:
- Tile/grid-based mapping and movement.
- Ghosts pathfinding/AI.
Although this game lacks the aesthetics and the exact gameplay mechanics from the original game, it captures a lot of the original essence.
Any suggestion to improve this game is highly appreciated.
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